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Mobile app development
iOS and Android products, and mobile-first commerce when a native install is the wrong first move.

Orvanta designs and builds mobile applications for iOS and Android, including cross-platform builds when one codebase is the honest choice. Offline states, permissions, and the small screen are part of the design, not a later squeeze.
Some businesses do not need an install yet. Pinch by Anaya is a mobile-first storefront, not a native app, and the case study says so. When a native product is the right shape, that is a separate scope: accounts, push, device capabilities, and store release.
The right surface
We will say when a fast mobile website will outrun an app store release.
Touch, type, and time
Flows are designed for one hand, poor networks, and people who will not read a manual.
Shared logic
Where it helps, the phone and the web can sit on the same API instead of two diverging products.
Release discipline
Builds, signing, and a rollback story are part of shipping, not an afterthought.